Flash >> Collision Detection Kit >> Local Transforms Example

When working with the Collision Detection Kit, you never have to account for changes to instances of display objects. The kit accounts for scale, rotation, color transforms, nesting, and most other unique properties your objects could have.

The Collision Detection Kit was written to be as painless as possible. Just create a group/list of display objects to check for collisions against and start checking. You can set up as many groupings as you want, making organization of your assets and their interactions/reactions simple.

To learn more about how the Collision Detection Kit can save you time and stess, please reference the documentation.

This example shows how you can exclude alpha values from collision detections. See how the Collision Detection Kit can exclude colors from collision checking. See how you can detect collisions on the fly. Draw on the stage to see how easy it is to work with organic shapes. The Collision Detection Kit plays well with TextField objects, as this example demonstrates. The kit even works with video. Watch how easy it is in this example. This demonstration shows off an important part of the Collision Detection Kit - returning the angle of collision. The kit accounts for local transforms like scale and rotation, as demonstrated in this example.